Deeper testing, real reports, the right introductions.
Bridge is IGIB's incubation track for studios with a playable game. Two playtests with ~100 players each, a practical SNS guide, event priority, and introductions toward publishers. Starts November 2026.
- A playable game
- Ready for deeper testing and reports
- Interested in publisher conversations
Program start: November 2026
100 players × 2 tests
Two structured playtests with about 100 target players each — repeated evidence for your build.
SNS channel guide
A practical recipe for Steam Community, Discord, X, and more — missions to grow awareness before release.
Events & publishers
Introductions toward publishers that fit your genre and stage, plus a path into IGIB partner events.
Exhibition priority
When booth spots open at BIC, PlayX4, GDCF, and other partner events, Bridge teams are considered first.
Toward Beacon
Strong Bridge results are reviewed first when Beacon opens — for teams ready for deeper publishing support.

Track
Publishing support for browser and in-app HTML5 games — in partnership with Superjoy.
Superjoy (슈퍼조이) is a Korean studio with deep experience shipping HTML5 titles on web and super-app platforms. They support IGIB teams who want publishing guidance specifically for HTML5 — distribution, platform fit, and live ops without a native app install.
Publishers
Discover publishers aligned to your game
Filter by platforms and support fit. This becomes the backbone for future publisher-to-game matching analysis.
No matching tags.
Have a playable game?
Tell us about your game. We review every application and reply by email.
Questions? official@plithus.kr

