← IGIB

Deeper testing, real reports, the right introductions.

Bridge is IGIB's incubation track for studios with a playable game. Two playtests with ~100 players each, a practical SNS guide, event priority, and introductions toward publishers. Starts November 2026.

  • A playable game
  • Ready for deeper testing and reports
  • Interested in publisher conversations

Program start: November 2026

  • 100 players × 2 tests

    Two structured playtests with about 100 target players each — repeated evidence for your build.

  • SNS channel guide

    A practical recipe for Steam Community, Discord, X, and more — missions to grow awareness before release.

  • Events & publishers

    Introductions toward publishers that fit your genre and stage, plus a path into IGIB partner events.

  • Exhibition priority

    When booth spots open at BIC, PlayX4, GDCF, and other partner events, Bridge teams are considered first.

  • Toward Beacon

    Strong Bridge results are reviewed first when Beacon opens — for teams ready for deeper publishing support.

Superjoy

Track

Publishing support for browser and in-app HTML5 games — in partnership with Superjoy.

Superjoy (슈퍼조이) is a Korean studio with deep experience shipping HTML5 titles on web and super-app platforms. They support IGIB teams who want publishing guidance specifically for HTML5 — distribution, platform fit, and live ops without a native app install.

Publishers

Discover publishers aligned to your game

Filter by platforms and support fit. This becomes the backbone for future publisher-to-game matching analysis.

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Have a playable game?

Tell us about your game. We review every application and reply by email.

Questions? official@plithus.kr