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Indie Seed

Grow your first roots as a game developer.

Seed is built for university teams that need more than encouragement. It helps student creators turn early ideas into playable work with mentoring, production checkups, and practical feedback before the first public moment.

What this program does

University TeamsMentoringIncubatingFirst Challenge

Who it is for

University game-development teams building their first serious playable project.

  • University team
  • Early prototype or first playable
  • Need mentoring and exhibition preparation

Practical help, shaped around the stage you are in.

Mentoring for first teams

Guidance focuses on scope, team roles, build goals, and the habits that help a student project survive past the first prototype.

Playable-build feedback

Seed helps teams look at the game in front of players: what is clear, what is confusing, and what makes the first loop worth improving.

Showcase readiness

Teams prepare the basics for events and exhibitions, from demo flow to short explanations that make the game easy to understand.

What teams should leave with

IGIB support is designed around usable outputs: clearer decisions, stronger materials, and a better next conversation.

  • Clearer production rhythm
  • Sharper first playable
  • Confidence for real player feedback

Tell us where your game is now.

IGIB can help route your team to the right track. Send a short note about your team, build status, and what kind of support you need.

Contact IGIB